The GOD Oris Class
Corvus Avis-0Optic
Matuzek BlackveilMuzzle
EXP Crosstac 22"Barrel
OPS-45 XP GripRear Grip
No StockStock
Call of Duty: Modern Warfare 4Launch 2026Last updated:

A lightweight bolt-action rifle chambered in 8.6 Blackout, the Oris 8.6 delivers impressive energy from a compact, modular frame. Sleek monolithic design and smooth cycling make it effective for precision fire in tight or mobile engagements. Subsonic rounds hide enemy skulls on kills.
The GOD Oris Class











| Distance (m) | Damage |
|---|---|
| 0 – 19 | 95 |
| 20 – 30 | 84 |
| 31 – 45 | 70 |
| 46 – ∞ | 58 |

A slim dot optic that provides a clear sight picture.


A snappy optic with an attached thermal display for improved target acquisition.

A 7x scope designed for medium-distance target acquisition with assault rifles or other mid-range weapons.

Hot swap at will between a magnifier and a close-range holographic optic.

A magnified, mid-range optic with an attached, angled dot sight for quick transitions in close-up fights.

4x scope with thermal capabilities

A 4.2x marksman rifle scope with a canted dot sight for added versatility in frontline ops.

Precision machined for accuracy and swift, on-target shots.

A precision scope built for mid to long-range with an attached dot optic for tight quarters.

A tactical 7x scope with a built-in range finder. Precision tactics are paramount with this high-tech scope.

An advanced long-range scope with a thermal imaging unit attached.

A long-range rifle scope with quality eye relief and a clear sight picture.

Engage and eliminate targets at close to mid-range with this precision optic.

A long-range rifle scope with a built-in range finder designed for better distance adjustments and accuracy.

A versatile optic designed for mid-range firefights.

An advanced thermal optic designed for locating targets in low-vis environments.

A snappy dot optic designed for quick target takedowns.

A snappy optic for rapid, unpredictable engagements.

A slim dot optic that provides a clear sight picture.

A streamlined mini reflex optic with a low-profile frame and clear sight picture.

A slim dot optic that provides a clear sight picture.

A versatile optic designed for mid-range firefights.

A snappy optic for rapid, unpredictable engagements.

Get on target quickly with this holographic optic.

A quick and agile holographic sight.

A snappy optic for rapid, unpredictable engagements.

A snappy holographic optic for close targets.

A holographic sight built for rapid target elimination.

Get a clear shot on your target and hit center mass with this tactical optic.

A compensator designed to limit vertical recoil a the cost of some aiming speed.

Lightweight suppressor designed for superior sound suppression. Slows aiming speed.

A heavyweight suppressor that greatly reduces weapon report while improving accuracy, range, and bullet velocity.

A breaching muzzle device that improves melee damage and lunge range.

A lightweight suppressor that offers reduced sound signature but impacts damage range.

Control more horizontal recoil at the cost of some aiming speed with this ported compensator.

Well-balanced, this compensator reduces both horizontal and vertical recoil.

A flash hider that reduces muzzle flash and firing noise. Slightly improves recoil control.

Short and lethal, this smaller barrel was designed for fast action. Reduced ADS recoil control is balanced by quick aiming and higher mobility.

Concealment is key with this integrally suppressed barrel. Offers sound suppression along with improved damage range and recoil control.

Precision begins here. A high-quality rifle barrel designed for improved range, muzzle velocity, and recoil control.

Bring stability into the field with this integrated-bipod barrel designed for patient hunters and operators.

Low-profile angled grip that settles firing into a steadier track. Forward posture slows snap to sights.


Integrated bipod grip steadies the weapon when mounted and offers small gains in close-range control and maneuverability. Slight delay when lifting to sights.

A tactical vertical grip that improves control, mobility, and accuracy when firing from the hip. Slows aiming speed.


Stabilize your weapon and get more shots on target with this bipod.

A 6-round magazine for 8.6 Blackout ammunition.

A 20-round magazine for 8.6 Blackout ammunition.

Skeletonized to reduce weight, this tactical grip offers improved aiming speeds.

A rubber grip wrap that offers better recoil control.

A comfortable rubber grip that provides better flinch resistance and improved control when idle.

A light and agile bolt that provides faster rechambering, but makes the rifle slower to stabilize.

A smooth, heavy bolt that keeps the weapon stable while rechambering.

The stock has been removed for a drastic improvement to mobility and handling. However, recoil control takes a severe hit. Speed over control.

Lightweight and ergonomic, this tactical stock was designed for faster aiming at the cost of some recoil control.

A slimmed down adjustable stock that provides a superior boost to mobility.

Heavy yet stable, this stock offers better control over the weapon when idle, reducing sway.

High-output 5mW laser that sharply boosts handling. Beam is visible to enemies while aiming.

Allows access to a Canted Firing Stance that improves Aim Down Sight Speed and grants the ability to ADS while Sliding. Beam is faintly visible when Canted aiming. Blocks Bipods.

Low-power 1mW laser that improves ADS speed. Beam is not visible to enemies.

Powerful and compact, this weapon light marks enemy combatants for a short while, making them visible to your team.




A compact blade module mounted to the receiver, housing up to three quick access throwing knives for close-range, low-signature engagements. Designed as a reliable fallback when stealth or conservation of fire matters most.

Reach Weapon Level 10

Reach Weapon Level 17

Reach Weapon Level 26

Reach Weapon Level 32

Reach Weapon Level 41

Reach Weapon Level 48

Reach Weapon Level 54

Reach Weapon Level 60

Get 10 Quickscope Kills against Players

Get 20 Double Kills against Players

Get 3 Kills without Dying against Players 15 times

Get 15 Player Kills in a single match
Requires: Complete the 3 Weapon Specific Camo Challenges

Get 75 Player Kills while Prone
Requires: Complete 2 Gold Camo Challenges using Marksman Rifles

Get 75 One Shot Kills against Players
Requires: Complete 2 Platinum Camo Challenges

Harmonic Break + Complete 33 Harmonic Break Camo Challenges

Unlocked at Prestige 1

Unlocked at Prestige 1 - Level 70

Unlocked at Prestige 1 - Level 149

Unlocked at Prestige 1 - Level 249

Get 10 Kills in a match 250 times
Requires: Complete 33 Harmonic Break Camo Challenges

Get 3 Kills without taking Damage 300 times
Requires: Mercurial Drift

Get 5 Kills without dying 500 times
Requires: Polyatomic Reforged
Base weapon. Total TTK = Sprint to Fire Speed + ADS In Speed + Avg TTK + Missed Shots, the same as on the Meta page. Avg TTK is the expected time to kill with shots spread over the body (Body Mix by default, change it under Hits), averaged evenly over the distance range; a One Shot distance counts as 0 ms. Each attachment shows its own changes to the base weapon: green = better, red = worse.