#1 DMZ Meta AR & Sub
FSS CrackdownMuzzle
VB-46 Series 11Barrel
FSS Fireline GripUnderbarrel
LM Combat GripRear Grip
Schlager Visiv-5Laser
4.6x30mm Hollow PointAmmunition
VEL 46 SnapAPEX
Call of Duty: Modern Warfare 4Launch 2026Last updated:

Chambered in 4.6x30mm, the VEL 46 excels in fast-paced combat, pairing exceptional maneuverability with smooth, predictable recoil.
#1 DMZ Meta AR & Sub











| Distance (m) | Damage |
|---|---|
| 0 – 12 | 32 |
| 13 – 22 | 28 |
| 23 – ∞ | 23 |

A slim dot optic that provides a clear sight picture.

A quick and agile holographic sight.

A snappy holographic optic for close targets.

A holographic sight built for rapid target elimination.

An advanced thermal optic designed for locating targets in low-vis environments.

A versatile optic designed for mid-range firefights.

A versatile optic designed for mid-range firefights.

Hot swap at will between a magnifier and a close-range holographic optic.

A magnified, mid-range optic with an attached, angled dot sight for quick transitions in close-up fights.

Get on target quickly with this holographic optic.

A snappy optic for rapid, unpredictable engagements.

A slim dot optic that provides a clear sight picture.

A streamlined mini reflex optic with a low-profile frame and clear sight picture.

A snappy optic for rapid, unpredictable engagements.

A slim dot optic that provides a clear sight picture.

A snappy optic for rapid, unpredictable engagements.

A snappy dot optic designed for quick target takedowns.

4x scope with thermal capabilities

A light and quality compensator that offers superior vertical recoil control.

A tactical suppressor providing exceptional sound suppression at a moderate cost to aim-down-sight speed.

A heavy suppressor built for exceptional sound reduction and improved accuracy, range, and bullet velocity.

A sleek breaching device that offers improved melee damage and lunge range.

Offering exceptional sound dampening, this suppressor improves accuracy, effective range, and bullet velocity through a heavier design.

A simple yet effective compensator that dramatically reduces horizontal recoil.

Outfitted with multiple ports, this compensator offers a balanced reduction in recoil.

A non-ported flash hider that reduces muzzle flash and offers a slight improvement to recoil control.

A barrel designed for rapid work. Offers significant improvements to mobility.

REX_BARSIL_MPAPA7_DESC

A heavier barrel for improved accuracy, range, and bullet velocity.

Low-profile angled grip that settles firing into a steadier track. Forward posture slows snap to sights.

A bespoke vertical grip designed specifically for the VEL 46.



A 30-round magazine for 4.6x30mm ammunition.

A 60-round drum magazine for 4.6x30mm ammunition.

Lightweight rear grip that improves aiming speeds.

Lightweight and comfortable, this grip offers improved recoil control and accuracy.


A light stock that offers enhancements to mobility.

A fixed stock that provides improvements to idle weapon control and ADS bob.

Extend the factory stock for improved aiming speed.

A heavy, tactical stock designed for better control over the weapon when idle.

High-output 5mW laser that sharply boosts handling. Beam is visible to enemies while aiming.

Allows access to a Canted Firing Stance that considerably improves handling and ADS movement speed. Beam clearly visible while Canted Laser is enabled. Blocks Bipods.

Allows access to a Canted Firing Stance that improves Aim Down Sight Speed and grants the ability to ADS while Sliding. Beam is faintly visible when Canted aiming. Blocks Bipods.

Compact 1mW emitter that steadies hipfire shots. Beam not visible to enemies.

Low-power 1mW laser that improves ADS speed. Beam is not visible to enemies.

Powerful 5mW emitter that greatly steadies hipfire control. Beam clearly visible to enemies at the hip.

Powerful and compact, this weapon light marks enemy combatants for a short while, making them visible to your team.






Built for lightning-fast weapon transitions, this tactical sling sacrifices the ability to equip stocks for unmatched reaction speed in close-quarters fights. Allows Quick Draw when used with Overkill.

Reach Weapon Level 8

Reach Weapon Level 14

Reach Weapon Level 21

Reach Weapon Level 27

Reach Weapon Level 32

Reach Weapon Level 39

Reach Weapon Level 46

Reach Weapon Level 53

Get 125 Enemy Kills while Aiming Down Sight

Get 100 Enemy Kills while Prone

Get 75 Headshots against Enemies

Get 100 Enemy Kills in a single match in DMZ
Requires: Complete the 3 Weapon Specific Camo Challenges

Get 75 Enemy Kills from Behind
Requires: Complete 2 Gold Camo Challenges using SMGs

Get 100 Hipfire Kills against Enemies
Requires: Complete 2 Platinum Camo Challenges

Harmonic Break + Complete 33 Harmonic Break Camo Challenges

Unlocked at Prestige 1

Unlocked at Prestige 1 - Level 60

Unlocked at Prestige 1 - Level 149

Unlocked at Prestige 1 - Level 249

Get 2,500 Tier 3+ enemy kills
Requires: Complete 33 Harmonic Break Camo Challenges

Exfil 2 LT dog tags in a single deployment 50 times
Requires: Chiral

Get 25,000 Kills using a Legendary Weapon on a Max Level Operator
Requires: Ripple Tide
Base weapon. Total TTK = Sprint to Fire Speed + ADS In Speed + Avg TTK + Missed Shots, the same as on the Meta page. Avg TTK is the expected time to kill with shots spread over the body (Body Mix by default, change it under Hits), averaged evenly over the distance range; a One Shot distance counts as 0 ms. Each attachment shows its own changes to the base weapon: green = better, red = worse.